Eldritch Adventures v15
Version 15 of the Eldritch Adventures playtest has been sent out.
Added Racial abilities.
Continued to revamp the bestiary. Done through "Rattus Werekind".
Added "Aether Jaunt" spell.
Revamp of Pressed Luck.
Added rudimentary language rules. (Really want new names for some of the
languages)
Reworked the item ability table so weapons/armor/jewelry have mostly unique
abilities.
Reworked Parry rules.
Added "Death Ward" spell to Warding sphere.
Reworked Imbue line to remove the need to roll large amounts of dice.
Reworked the item ability magnitudes.
Added Human combat and magic racial abilities, though I am not very happy
with them.
Clarified some abilities.
Weapon Use cascades. Martial can use all, Common can use Simple & Common.
Improved Weapon Speed line. Explicitly stated prereqs.
Added Improved Parry line.
To Do:
Work over ER. Big time. It's very much not a good indicator of relative
power.
Continue revamp of bestiary, including dragon age/size categories.
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